PlayerUnknown’s Battlegrounds is getting an update today that includes optimization for CPUs that have 6 or more compute cores. That patch, which also fixes a handful of bugs in the last-person-standing shooter from developer Bluehole, hits the test servers today. The studio says that if it’s stable, it will roll out the update to its live servers by Thursday.

Getting support for multicore CPUs could make a…


Leave a Reply

Your email address will not be published. Required fields are marked *